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<title>marcusd76's CGPortoflio Gallery</title>
<link>http://marcusd76.cgsociety.org/gallery/</link>
<description>marcusd76's gallery of images</description>
<language>en-us</language>
<ttl>120</ttl>
	<item>
	<title>Heavy Swat Cyborg   </title>
	<link>http://marcusd76.cgsociety.org/gallery/825571</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g53/343653/343653_1258218855_small.jpg"><br><br>This character was done earlier in the year as a proof of concept model for a client. The model was done using 3d Max, Zbrush 3.1, and Photoshop. You can view additional images and the concept art on my website: http://www.marcusdublin.com/HeavySwatCyborgModelPage.html]]>
	</description>
	<pubDate>Sat, 14 Nov 2009 11:14:16 +0000</pubDate>
	</item>
	<item>
	<title>Krobli</title>
	<link>http://marcusd76.cgsociety.org/gallery/819640</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g53/343653/343653_1256582293_small.jpg"><br><br>Here’s a model that I did for CGHub’s 3d Jam #2 Challenge. The theme of the challenge was to create something nightmarish for Halloween. The base mesh was done in 3ds max and the sculpt was done in Zbrush.<br />
]]>
	</description>
	<pubDate>Mon, 26 Oct 2009 13:38:15 +0000</pubDate>
	</item>
	<item>
	<title>Elektra </title>
	<link>http://marcusd76.cgsociety.org/gallery/802652</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g53/343653/343653_1251923044_small.jpg"><br><br>Elektra: This was made for the Game Artisans Comic con challenge that just wrapped up.]]>
	</description>
	<pubDate>Wed, 02 Sep 2009 15:24:07 +0000</pubDate>
	</item>
	<item>
	<title>Elektra </title>
	<link>http://marcusd76.cgsociety.org/gallery/802656</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g53/343653/343653_1251923685_small.jpg"><br><br>Elektra: This was made for the Game Artisans Comic con challenge. Feel free to visit my website (http://www.marcusdublin.com/) for additional images.]]>
	</description>
	<pubDate>Wed, 02 Sep 2009 15:34:49 +0000</pubDate>
	</item>
	<item>
	<title>Grunk&Crunk</title>
	<link>http://marcusd76.cgsociety.org/gallery/802666</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g53/343653/343653_1251925444_small.jpg"><br><br>This dynamic duo was made for Game Artisans Dominance War 4 competition. Unfortunately I didn't meet the deadline and instead finished it after the comp was over. I’ve since gone in a different direct with the models and increased the triangle count and texture sizes. I'm still working on the rig and some cool poses for a final set of images.<br />
<br />
You can find additional highres images on my website: <br />
http://www.marcusdublin.com/GrunkCrunkModelTexturePage.html<br />
]]>
	</description>
	<pubDate>Wed, 02 Sep 2009 16:04:07 +0000</pubDate>
	</item>
	<item>
	<title>Grunk&Crunk</title>
	<link>http://marcusd76.cgsociety.org/gallery/802667</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g53/343653/343653_1251925580_small.jpg"><br><br>This dynamic duo was made for Game Artisans Dominance War 4 competition. Unfortunately I didn't meet the deadline and instead finished it after the comp was over. I’ve since gone in a different direct with the models and increased the triangle count and texture sizes. I'm still working on the rig and some cool poses for a final set of images.<br />
<br />
You can find additional highres images on my website: <br />
http://www.marcusdublin.com/GrunkCrunkModelTexturePage.html<br />
]]>
	</description>
	<pubDate>Wed, 02 Sep 2009 16:06:22 +0000</pubDate>
	</item>
	<item>
	<title>Crunk</title>
	<link>http://marcusd76.cgsociety.org/gallery/802674</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g53/343653/343653_1251927064_small.jpg"><br><br>Crunk and alien dog is one half of the dynamic duo. ]]>
	</description>
	<pubDate>Wed, 02 Sep 2009 16:31:06 +0000</pubDate>
	</item>
	<item>
	<title>Garabolos creature model</title>
	<link>http://marcusd76.cgsociety.org/gallery/738479</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g53/343653/343653_1236322610_small.jpg"><br><br>I sculpted the high resolution model last year and finally got around to making it a game ready mesh. You can view the additional angles as well as the textures on my site: http://www.marcusdublin.com/Garabolosmodeltexturepage.html]]>
	</description>
	<pubDate>Thu, 05 Mar 2009 21:33:09 +0000</pubDate>
	</item>
	<item>
	<title>Kaos War Soldier</title>
	<link>http://marcusd76.cgsociety.org/gallery/672872</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/343653/343653_1220910141_small.jpg"><br><br>Kaos War: Soldier &amp; Weapons/ Client: (Shattered Reality Interactive) Game: (Kaos War) This is one of the characters I worked on for the games preproduction development. Both the high res and low poly models were done in 3dsmax.]]>
	</description>
	<pubDate>Mon, 08 Sep 2008 21:42:24 +0000</pubDate>
	</item>
	<item>
	<title>Warlord Damaskinos Rutilus</title>
	<link>http://marcusd76.cgsociety.org/gallery/672882</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/343653/343653_1220911550_small.jpg"><br><br>This character was created for the Dominance War 3 under the vampire class.]]>
	</description>
	<pubDate>Mon, 08 Sep 2008 22:05:53 +0000</pubDate>
	</item>
	<item>
	<title>Warlord Damaskinos Rutilus</title>
	<link>http://marcusd76.cgsociety.org/gallery/672884</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/343653/343653_1220911649_small.jpg"><br><br>This character was created for the Dominance War 3 under the vampire class. Second Render]]>
	</description>
	<pubDate>Mon, 08 Sep 2008 22:07:32 +0000</pubDate>
	</item>
	<item>
	<title>Gargoyles Goliath</title>
	<link>http://marcusd76.cgsociety.org/gallery/672870</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/343653/343653_1220909703_small.jpg"><br><br>One of my favorite cartoons from years ago was Gargoyles and I always wanted to create my own rendition of Goliath. I created the base mesh in 3dsmax and sculpted it exclusively in Zbrush 3.1.]]>
	</description>
	<pubDate>Mon, 08 Sep 2008 21:35:08 +0000</pubDate>
	</item>
	<item>
	<title>Gargoyles Goliath</title>
	<link>http://marcusd76.cgsociety.org/gallery/672871</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/343653/343653_1220909878_small.jpg"><br><br>Here's another images showing different angles.]]>
	</description>
	<pubDate>Mon, 08 Sep 2008 21:38:01 +0000</pubDate>
	</item>
	<item>
	<title>Paragalis Creature Sculpt</title>
	<link>http://marcusd76.cgsociety.org/gallery/674672</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/343653/343653_1221342129_small.jpg"><br><br>This creature started off as a personal exercise and ended up turning into full-blown tutorial. The creature was made with 3ds max, mudbox, Zbrush, Photoshop, and a few other tools. The creature tutorial contains both the documented PDF along with the model files and textures. The Files can be downloaded off of my website: <a href="http://www.marcusdublin.com/TutorialsselectionPage.html" target="_blank">http://www.marcusdublin.com/TutorialsselectionPage.html</a>]]>
	</description>
	<pubDate>Sat, 13 Sep 2008 21:42:12 +0000</pubDate>
	</item>
	<item>
	<title>Paragalis Creature Sculpt</title>
	<link>http://marcusd76.cgsociety.org/gallery/672858</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/343653/343653_1220907915_small.jpg"><br><br>This is the original high resolution sculpture for the Paragalis creature. The sculpt was primarily done in Mudbox and later retopologized in Zbrush 3.1.]]>
	</description>
	<pubDate>Mon, 08 Sep 2008 21:05:18 +0000</pubDate>
	</item>
	<item>
	<title>Licticus Creature Sculpt</title>
	<link>http://marcusd76.cgsociety.org/gallery/686616</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g53/343653/343653_1224446112_small.jpg"><br><br>Here’s another creature that started off as a weird idea and made it’s way to 3d. I wanted to create a flying creature that had a usual appearance so I decided to incorporate ideas from vultures, wasps, bats, and dragons. The creature is an ambush predator who hangs upside down and uses its stinger not only as a weapon but as a means of support and balance as well. I’m really looking forward to texturing and rigging this guy in the near future so stay tuned. ]]>
	</description>
	<pubDate>Sun, 19 Oct 2008 19:55:15 +0000</pubDate>
	</item>
	<item>
	<title>Licticus Creature Sculpt</title>
	<link>http://marcusd76.cgsociety.org/gallery/686617</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g53/343653/343653_1224446276_small.jpg"><br><br>Licticus Creature Sculpt Second image set]]>
	</description>
	<pubDate>Sun, 19 Oct 2008 19:57:58 +0000</pubDate>
	</item>
	<item>
	<title>Licticus Creature Sculpt</title>
	<link>http://marcusd76.cgsociety.org/gallery/686618</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g53/343653/343653_1224446372_small.jpg"><br><br>Licticus Creature Sculpt Third image set]]>
	</description>
	<pubDate>Sun, 19 Oct 2008 19:59:35 +0000</pubDate>
	</item>
	<item>
	<title>The Juggernaut </title>
	<link>http://marcusd76.cgsociety.org/gallery/672867</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/343653/343653_1220909177_small.jpg"><br><br>I always thought the Juggernaut was bas ass and I figured it would be fun to add my own spin to the character. I went with a bit of a biker influence throughout and even added a few of Wolverine’s left over cut marks! Perhaps on a rainy day I'll convert the high-resolution mesh into a game res model and texture him.This character was made with Zbrush 3.1 and 3ds Max.]]>
	</description>
	<pubDate>Mon, 08 Sep 2008 21:26:20 +0000</pubDate>
	</item>
	<item>
	<title>The Juggernaut </title>
	<link>http://marcusd76.cgsociety.org/gallery/672869</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/343653/343653_1220909402_small.jpg"><br><br>A follow up image to model showing off extra details.]]>
	</description>
	<pubDate>Mon, 08 Sep 2008 21:30:08 +0000</pubDate>
	</item>
	<item>
	<title>The Juggernaut </title>
	<link>http://marcusd76.cgsociety.org/gallery/672868</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/343653/343653_1220909313_small.jpg"><br><br>A follow up image to model showing off extra details.]]>
	</description>
	<pubDate>Mon, 08 Sep 2008 21:28:36 +0000</pubDate>
	</item>
	<item>
	<title>Garabolos Creature</title>
	<link>http://marcusd76.cgsociety.org/gallery/672861</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/343653/343653_1220908264_small.jpg"><br><br>This creature is a completed high resolution sculpt created in 3dsmax and Zbrush 3.1.]]>
	</description>
	<pubDate>Mon, 08 Sep 2008 21:11:07 +0000</pubDate>
	</item>
	<item>
	<title>Garabolos Creature</title>
	<link>http://marcusd76.cgsociety.org/gallery/672864</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/343653/343653_1220908588_small.jpg"><br><br>The last follow up image of the creature.<br />
]]>
	</description>
	<pubDate>Mon, 08 Sep 2008 21:16:33 +0000</pubDate>
	</item>
	<item>
	<title>Garabolos Creature</title>
	<link>http://marcusd76.cgsociety.org/gallery/672862</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/343653/343653_1220908416_small.jpg"><br><br>Here's another follow up image showing other angles of the creature.]]>
	</description>
	<pubDate>Mon, 08 Sep 2008 21:13:39 +0000</pubDate>
	</item>
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